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STYL - Underground Prison
Unity

Stylized Modular Dungeon Kit

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STYL-Underground Prison screenshot 1

Overview

STYL - Underground Prison is a modular dungeon asset for Unity with a medieval underground prison theme. Built on 2-meter units with snap-to-grid placement.

  • 24 walls, 3 floors, 23 pillars, 22 stairs, 7 doors/frames, 36 props
  • 5 demo scenes with different layout styles
  • Snap placement with Grid Snap = 1
  • Supports Built-in RP. URP and HDRP available via conversion guide

INFOWhat is STYL?

STYL stands for Stylized Theme, Your Level. A series of stylized environment assets with consistent quality and art style. Currently medieval themed, with other themes planned.

How to Purchase

Available on the Unity Asset Store.

Folder Structure

  • STYL-UndergroundPrison-Pack-BuiltInRP
    • Materials: Built-in RP materials. For URP/HDRP, see the conversion guide
    • Meshes
    • Prefabs
      • FX: Fire particle effects included
      • SET: Pre-combined prefab sets
    • Scenes: 5 demo scenes + 1 overview scene
    • Textures

What's Inside

  • Modular Components: 24 walls, 3 floors, 23 pillars, 22 stairs, 7 doors/frames
  • Props: 36 stylized dungeon props (prison bars, torture tools, beds, torches, etc.)
  • Demo Scenes: 5 demo levels with different layout styles
  • Placement: Module pivots are aligned for grid-snap placement

URP/HDRP Conversion Guide

This asset ships with Built-in RP materials. For URP or HDRP, follow the conversion guide below.

URP/HDRP Conversion Guide

Learn how to convert purchased Unity assets for use with URP and HDRP render pipelines.


Units

STYL-Underground Prison Unit Overview

All modules are built on a 2-meter grid. Unity treats 1 unit as 1 meter, so setting Grid Snap to 1 aligns everything correctly.

Using Snap

  1. Click the Snap Increment button at the top of the Editor.

Location of Snap Increment Button

  1. In Increment Snapping, set the Move value to 1.

Increment Snapping Settings

  1. Select the desired object in the Scene view.

Selecting an Object in the Scene View

  1. Move the object while holding down the Ctrl key.

Moving the Object with Ctrl Key Pressed

  1. The object will snap according to the value you set.

Object Moved with Snap Applied

Prefab Naming Conventions

Prefabs follow a consistent naming convention. Some names may differ slightly when assets share materials or textures.

Naming Format

Each prefab name follows the format below.

[Prefix]_[Category]_[Descriptor]_[Variation]_[Additional Info]

ComponentDescription
PrefixSM (Static Mesh)
CategoryMain type of asset (e.g., Stair, Pillar, Prop, Trim, Wall, etc.)
DescriptorDescribes shape, style, or function (e.g., Spiral_Slide, Rough, Round)
VariationDistinguishes different versions of the same asset
- Numbers (01, 02, ...): minor shape differences
- Letters (A, B, C, ...): major shape differences
Additional InfoDetails like size, alignment, angle, etc.

Naming Convention Examples

Prefab NameComponents
STYL-Underground Prison prefab 01
SM_Stair_Spiral_Slide_01_45Deg
- SM → Static Mesh
- Stair → Stair
- Spiral_Slide → Spiral slide shape
- 01 → First variation
- 45Deg → 45-degree slope
STYL-Underground Prison prefab 02
SM_Stair_Rough_01_Large_Staggered
- SM → Static Mesh
- Stair → Stair
- Rough → Rough style
- Large → Large size
- Staggered → Staggered arrangement
STYL-Underground Prison prefab 03
SM_Stair_Spiral_01_Large_22p5Deg
- SM → Static Mesh
- Stair → Stair
- Spiral → Spiral structure
- 01 → First variation
- Large → Large size
- 22p5Deg → 22.5-degree angle

Example Combinations

Prefabs can be combined to create varied environments. Below are some examples.

Combining Iron Bars with Windowed Walls

CombinationResult
STYL-Underground Prison prefab 14
SM_Wall_Window_01
+ SM_Wall_Window_Bars_01
STYL-Underground Prison prefab 17
STYL-Underground Prison prefab 15
SM_Wall_Window_02
+ SM_Wall_Window_Bars_01
STYL-Underground Prison prefab 18
STYL-Underground Prison prefab 16
SM_Wall_Window_03
+ SM_Wall_Window_Bars_01
STYL-Underground Prison prefab 19
STYL-Underground Prison prefab 12
SM_Wall_Window_Curved_01
+ SM_Wall_Window_Bars_02
STYL-Underground Prison prefab 13

Spiral Stairs Combinations

CombinationResult
STYL-Underground Prison prefab 20
SM_Stair_Spiral_01_45Deg
+ SM_Stair_Spiral_01_45Deg
STYL-Underground Prison prefab 21

Walls and Trim

CombinationResult
STYL-Underground Prison prefab 23
SM_Wall_Window_01
+ SM_Wall_Trim_01_Curved_90Deg
STYL-Underground Prison prefab 22
STYL-Underground Prison prefab 24
SM_Wall_Window_02
+ SM_Wall_Trim_01
STYL-Underground Prison prefab 26
STYL-Underground Prison prefab 25
SM_Wall_Window_03
+ SM_Wall_Trim_01
STYL-Underground Prison prefab 27

Stairs and Railings

CombinationResult
STYL-Underground Prison prefab 28
SM_Stair_01_45Deg
+ SM_Railing_01_Stair
+ SM_Railing_Pillar_01
STYL-Underground Prison prefab 29
 
 
 

Planned Updates

  • More prison props (chains, skeletons, debris)
  • Additional wall/floor/ceiling variations
  • Optimized mobile version
NOTEStay Updated

Follow @MaxKillStudios on X for updates and release news.

Release Notes

For version history and updates, see the Release Notes.