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Technical Art
In Progress

Professional knowledge and tool development guide for technical artists. Learn how to build efficient pipelines and innovative solutions at the intersection of art and programming.

πŸ”§ Specialized Areas​

Pipeline​

  • Asset pipeline design and construction
  • Automation system development
  • Data flow optimization
  • Build and deployment automation

Shaders​

  • HLSL/GLSL shader programming
  • Node-based shader editor utilization
  • Custom rendering techniques
  • Mobile shader optimization

Procedural​

  • Procedural content generation
  • Houdini Engine integration
  • Runtime generation systems
  • Parametric modeling

Tools​

  • DCC tool plugin development
  • Game engine tool extension
  • Pipeline tool creation
  • UI/UX design

πŸ’» Technology Stack​

Programming Languages​

  • Python - Pipeline automation and tool development
  • C# - Unity editor extension and tools
  • C++ - Unreal Engine plugin development
  • MEL/PyMEL - Maya scripting and automation

Shader Development​

  • HLSL - DirectX-based shaders
  • GLSL - OpenGL-based shaders
  • ShaderGraph - Unity node-based shaders
  • Material Editor - Unreal Engine materials

Pipeline Tools​

  • Perforce/Git - Version control systems
  • Jenkins/TeamCity - Build automation
  • Shotgun/Ftrack - Production management
  • Docker - Containerized pipelines

🎯 Learning Path​

Beginner Course​

  1. Basic Scripting - Python/MEL fundamentals
  2. Shader Introduction - Basic lighting models
  3. Automation Basics - Batch processing scripts
  4. Tool UI Development - Simple artist tools

Intermediate Course​

  1. Pipeline Design - Asset workflow construction
  2. Advanced Shaders - Custom lighting and effects
  3. Procedural Systems - Runtime generation techniques
  4. Performance Profiling - Bottleneck analysis and optimization

Advanced Course​

  1. Enterprise Pipeline - Large-scale team workflow
  2. Rendering Engine Customization - Engine extension and modification
  3. Real-time Procedural - High-performance generation systems
  4. AI Tool Integration - Machine learning-based art tools

Cross the boundaries between code and art to learn next-generation game development technologies.